Change effects parameters without re-triggering a sample/instrument

I believe this is a limitation on how Tidal represents sound events. I don’t think it’s possible to modulate a parameter of a running synth from Tidal, because every event on Tidal starts a new Synth node on SuperCollider.

I made this extension as a workaround. It’s kinda messy because it sets parameters to all synths playing on a whole orbit, but it might work for you.

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