"Late" messages in Supercollider

I initialise the FoxDot IDE and start running codes. If i just work with one player object everythings good. But as soon as i introduce another. I see a lot of “late” messages in Supercollider. And everyething goes hayware, even the things that were working before. I suspected it was a latency issue, so tried to change the latency, increase the temp and kill other apps, still no progress. I use Tidal often and it works perfectly, so im guessing its not an issue with my laptop. Any ideas what could be the problem?