Exploring granular synthesis

Hiya, this was fun to do and I thought it might be interesting. Using only a standard sample player with very short duration playback events and carefully set start times, it’s possible to do a form of granular synthesis:

The video includes a brief musical demo at the start, followed by a demonstration of turning normal sample playback into granular synthesis :slight_smile:

Source code from the video is here: limut/examples.txt at 04225eff3cea0218699bd91a333fdbe3ff5eed23 · sdclibbery/limut · GitHub

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